EMPIRE OF ETERNITY
Animated Intro
by
Kara Allison Stambach
OVER
BLACK, GAME INTRO AUTOMATICALLY STARTS:
SFX: Crickets chirp
and an owl hoots.
NPC
NARRATOR (V.O.)
Hundreds of years ago, the Fifth Age ended in
the Silent Apocalypse. A World War fought with untested biological weapons
resulted in global pandemics now known as the Twelve Plagues.
FADE
UP ON:
EXT.
URBAN CITY STREET, 2007 – DAY
PEDESTRIANS
stagger, clutch their throats and touch sores appearing on their faces, and
then fall to the ground. CARS swerve into other lanes and crash.
SFX:
People moan and scream. Cars honk. A baby cries.
CUE
MUSIC SCORE:
NPC NARRATOR (V.O.)
Within one moon cycle, billions died. Many
species went extinct. Some deaths were swift; most suffered greatly. Those
creatures that were to survive… had to first evolve.
CUT
TO:
INT.
LIVING ROOM – A FEW DAYS LATER - AFTERNOON
A
teen GIRL sees the scabby CORPSES of her parents and brothers in horror, but
she herself is totally healthy. Grieved, she attempts suicide by slitting her
wrists, but to her shock, the wound immediately heals.
NPC NARRATOR (V.O.)
Some humans developed a rapid immuno-response
so powerful they could only be killed by having their hearts or heads removed.
These immortals took the name “the Cured.”
CUT TO:
INT.
CONVENIENCE STORE – SAME AFTERNOON - DAY
Threadbare
SURVIVORS loot a 7/11. A fight breaks out over food. A brutish MAN attempts to
punch a young BOY.
The
boy lifts his hands. The brute is suspended in mid-air before flying back and
crashing through the window.
The
other looters flee while the boy gawks at his hands.
NPC NARRATOR (V.O.)
Others suddenly tapped into latent
extra-sensory perceptions such as telepathy, telekinesis, climate manipulation,
or animal mind control. These people were called “the Gifted.”
CUT
TO:
EXT.
THICK WOODED FOREST – NIGHT
A
WOLF PACK pants, whines, and growls. Their bodies painfully morph into humanoid
forms. Their howls sound almost human; their eyes sparkle with intelligence.
NPC NARRATOR (V.O.)
Finally, while most surviving flora and fauna
remained unchanged, the Plagues caused a select few species to inexplicably
experience neomorphic mutation overnight. Their genetic DNA was somehow altered
by the combination of viruses, creating a hyper-evolved state. Within two
generations, these animals developed languages, tools, and trades. Their
societies divided into Houses based on species, which belonged to Clans based
on genera. All hyper-evolved creatures consider themselves members of the
over-arching familial order simply called “Kin.”
TIME CUT TO:
EXT.
PRAGUE, 3007 – DAY
A
few decrepit urban buildings can be seen from under lush vegetation. WILDLIFE
is evident in the sky and background.
Two
Spartazonians and one Neo Athonean wander around. Humanoid Wolves, Horses,
Ravens, Dolphins, and Chameleons scavenge the ruins for plastics and talk to
one another. Some are dressed in leather jerkins or tortoiseshell armor; others
wear intricate bone-jewelry. Everyone carries a weapon and moves as their
species would.
NPC NARRATOR (V.O.)
In this, the Sixth Age, only the strong
survive. Superstitious, Proud, and Territorial, the Cured, Gifted, and Clan
nations share a tenuous peace within their wild empire.
DISSOLVE TO:
EXT. SPARTAZON AERIAL WIDESHOT – DAY
NPC NARRATOR (V.O.)
Out of the ruins of marble and clay found in
the south, the Cured used backwards-engineered technology to forge a
militaristic metropolis known as Spartazon. There, they train their women to be
fierce warriors.
CUT
TO:
EXT.
SPARTAZONIAN TRAINING ARENA - SAME
In
the background, CITIZENS in togas ride on huge bridled INSECTS. The marketplace
bustles.
In
an open arena, a middle-aged, scared WOMAN gives a seven-year-old GIRL a
fencing lesson. They both wear plastic armor. The woman wears a crude
stopwatch.
It’s
an intense swordfight--no quarter given. Other GIRLS of all ages observe
intensely. The teacher kicks the girl off-balance, tips her sword to her
student’s throat, and clicks the stopwatch. The spectators good-naturedly
cheer.
NPC NARRATOR (V.O.)
To the north, the Gifted have restored their
glowing “city of light” as best as they could without possessing the legendary
magic known as “electricity.” Inspired by a Spiritual Renaissance, Neo
Athoneans built large universities to preserve knowledge, enhance psychic
abilities, and treasure the arts and sciences of pre-Plagues antiquity. The
Gifted prize intelligence and wit over strength and speed; a worldview that
often earns them Spartazonian scorn.
CUT TO:
INT. NOTRE DAME
CATHEDRAL - SAME
Sunlight streams
through the Rose window, casting rainbows over many shelves of books. The
well-maintained church has been converted to a college, where STUDENTS sit
together at long wooden tables, murmuring and studying.
One BOY is
speed-reading. Another BOY re-shelves books using telekinesis. A TEACHER uses
her Wind Power to turn to her students’ books to the desired chapter. Another
GIRL is “reading” a book by placing the spine to her temple and moving her
lips.
NPC
NARRATOR (V.O.)
Slowly
expanding their territory eastward, the Clans continued to evolve. Each species
is naturally prone to certain occupations. Every House is known to have unique
talents and personality traits. All packs, prides, herds, flocks, hordes, and
pods are ruled by Alphas. Lying, wasting resources, and killing for sport is
taboo for most Clans. Some Houses distrust humans; some Houses support genera
equality. But all Clans have clashed with Gifted and Cured at one point, and no
Houses could conceive of betraying fellow Kin for humans’ favor.
CUT TO: CLAN MONTAGE
EXT. PLAINS – SAME
Palominos plow
fields on their farms. In the distance, Mustangs race across the plains for
fun.
RAPID DISSOLVE TO:
EXT. WOODS – SAME
A pride of four
lionesses silently tracks a deer. Suddenly, the Alpha gets low to the ground.
The pack spreads out. They ready their weapons and hurry after their prey.
RAPID DISSOLVE TO:
EXT. LAKE - SAME
A beautiful Leopard
woman lounges on the edge of a lake. Lazily, she swipes her paw into the
crystal-clear water and easily catches a FISH. Smiling haughtily, she munches.
RAPID DISSOLVE TO:
EXT. ALPS – SAME
A graceful Falcon
perches atop a snow-capped mountain, observing the landscape. His head cocks to
and fro; he cries and takes flight.
RAPID DISSOLVE TO:
EXT. DESERT – SAME
A Frill Lizard races
across the cracked desert toward a waterhole. Other Frill Lizards puff up and
hiss, scenting the new guy. Sensing he’s of their House, they let the newcomer
have a drink.
RAPID DISSOLVE TO:
EXT. HOT JUNGLE –
SAME
Hyenas set traps to
catch small prey.
RAPID DISSOLVE TO:
EXT. PACIFIC COAST –
SAME
A male Dolphin walks
along the beach, waving hello to everyone: other Dolphins, SEAGULLS, CRABS…
even KELP.
RAPID DISSOLVE TO:
EXT. SWAMPLAND
MEADOWS, STRAW HUTS – SAME
Outside her
straw-nest healing hut, a female Crane tends to a hurt Wild Dog, bandaging his
leg with care. Medicine bottles and herb smudge sticks surround them.
CUE SOUNDTRACK:
SWELLING CONCLUSION
CUT TO: INSERT
BACKGROUND: Empire of Eternity MAP
NPC
NARRATOR (V.O.)
This
world has become an empire built on instinct and intuition. This wild and
savage era is poised for inter-species war. The epic adventures waiting here
will put the bonds of love and loyalty to the ultimate test. Will you survive?
TEXT SUPERIMPOSES
OVER MAP BACKGROUND:
“CHOOSE YOUR DESTINY”
[Gamer selects
from:]
“Gifted, Cured, Clan”
TEXT DISSOLVES TO:
“CHOOSE YOUR CLASS”
[Options for
specific abilities and physical features appear for whatever species Gamer has
selected, as well as clothing, weapons, skill sets, hit points, and items.
Gamer names and
designs their character using the features toolbar, or logs into a previously
created character and updates their journal.]
TEXT DISSOLVES TO:
“CHOOSE YOUR QUEST
Rescue Party: PVP: Save the prince, stop the
war.
Olympics: PVP: Structured games against other
species.
Death Match: PVP: One-on-one fight between
Alphas/Royalty.
King of the Hill: PVP: Same species fight to
be Alpha.
Treasure Hunt: PVE: Retrieve items outside
your territory.
Explore: PC: Detail avatars, travel, and log
journeys.”
[Gamer selects
Quest. If multiple players are required, Gamer must wait for the necessary team
members to log onto Gamer’s server. Once the party is formed and outfitted, the
game begins.]
SFX: drums pounding,
horns blowing, crowd cheering.
FADE TO BLACK.
NPC
NARRATOR (V.O.)
Welcome, [Name of
Character], to the Empire of Eternity!
GAME BEGINS.